Complexity 2-0 GODSENT 2020-03-07 20:00

Complexity Complexity   GODSENT GODSENT
236 236
Kills
165 165
106 Headshots 75
199 199
Deaths
197 197
58 Vorlagen 33

Player statistics

Name (Complexity) Kills (K/D)Headshots (HS)DeathsVorlagen
Valentin Vasilev 42 (1.35) 14 (33.33%) 31 9
Benjamin Bremer 42 (1.24) 18 (42.86%) 34 8
Kristian Wienecke 43 (1.23) 26 (60.47%) 35 11
Owen Schlatter 39 (1.15) 16 (41.03%) 34 11
39 (1.15) 16 (41.03%) 34 11
Will Wierzba 31 (1.00) 16 (51.61%) 31 8
Name (GODSENT) Kills (K/D)HeadshotsDeathsVorlagen
Jesse Linjala 41 (1.08) 18 (43.90%) 38 6
Martin Styk 39 (1.03) 18 (46.15%) 38 4
Mikail Bill 33 (0.94) 13 (39.39%) 35 9
Pavle Boskovic 33 (0.79) 19 (57.58%) 42 8
Kevin Amend 19 (0.43) 7 (36.84%) 44 6
Complexity Complexity   GODSENT GODSENT
116 116
Kills
76 76
44 Headshots 33
93 93
Deaths
99 99
38 Vorlagen 20

Player statistics

Name (Complexity) Kills (K/D)Headshots (HS)DeathsVorlagen
Valentin Vasilev 17 (1.21) 4 (23.53%) 14 4
Benjamin Bremer 23 (1.35) 11 (47.83%) 17 6
Kristian Wienecke 27 (1.93) 16 (59.26%) 14 7
Owen Schlatter 17 (1.00) 3 (17.65%) 17 8
17 (1.00) 3 (17.65%) 17 8
Will Wierzba 15 (1.07) 7 (46.67%) 14 5
Name (GODSENT) Kills (K/D)HeadshotsDeathsVorlagen
Jesse Linjala 23 (1.21) 9 (39.13%) 19 4
Martin Styk 14 (0.78) 7 (50.00%) 18 2
Mikail Bill 19 (1.19) 7 (36.84%) 16 3
Pavle Boskovic 13 (0.62) 8 (61.54%) 21 7
Kevin Amend 7 (0.28) 2 (28.57%) 25 4
Complexity Complexity   GODSENT GODSENT
120 120
Kills
89 89
62 Headshots 42
106 106
Deaths
98 98
20 Vorlagen 13

Player statistics

Name (Complexity) Kills (K/D)Headshots (HS)DeathsVorlagen
Valentin Vasilev 25 (1.47) 10 (40.00%) 17 5
Benjamin Bremer 19 (1.12) 7 (36.84%) 17 2
Kristian Wienecke 16 (0.76) 10 (62.50%) 21 4
Owen Schlatter 22 (1.29) 13 (59.09%) 17 3
22 (1.29) 13 (59.09%) 17 3
Will Wierzba 16 (0.94) 9 (56.25%) 17 3
Name (GODSENT) Kills (K/D)HeadshotsDeathsVorlagen
Jesse Linjala 18 (0.95) 9 (50.00%) 19 2
Martin Styk 25 (1.25) 11 (44.00%) 20 2
Mikail Bill 14 (0.74) 6 (42.86%) 19 6
Pavle Boskovic 20 (0.95) 11 (55.00%) 21 1
Kevin Amend 12 (0.63) 5 (41.67%) 19 2

Pts

1 2 T
16 16 2
11 11 0

Events

  • Map 1 - Rnd 1 - First Kill - GODSENT - [t]
  • Map 1 - Rnd 1 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 1 - GODSENT - Counter-terrorists Killed - [t]
  • Map 1 - Rnd 2 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 2 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 2 - GODSENT - Target Bombed - [t]
  • Map 1 - Rnd 3 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 3 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 3 - GODSENT - Target Bombed - [t]
  • Map 1 - Rnd 3 - Race to 3 - GODSENT - [t]
  • Map 1 - Rnd 4 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 4 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 4 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 5 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 5 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 5 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 6 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 6 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 6 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 7 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 7 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 7 - GODSENT - Target Bombed - [t]
  • Map 1 - Rnd 8 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 8 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 8 - GODSENT - Target Bombed - [t]
  • Map 1 - Rnd 9 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 9 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 9 - Complexity - Bomb Defused - [ct]
  • Map 1 - Rnd 10 - First Kill - GODSENT - [t]
  • Map 1 - Rnd 10 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 10 - GODSENT - Counter-terrorists Killed - [t]
  • Map 1 - Rnd 10 - Race to 6 - GODSENT - [t]
  • Map 1 - Rnd 11 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 11 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 11 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 12 - First Kill - GODSENT - [t]
  • Map 1 - Rnd 12 - GODSENT - Bomb Plant - Yes
  • Map 1 - Rnd 12 - GODSENT - Counter-terrorists Killed - [t]
  • Map 1 - Rnd 13 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 13 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 13 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 14 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 14 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 14 - Complexity - Terrorists Killed - [ct]
  • Map 1 - Rnd 15 - First Kill - Complexity - [ct]
  • Map 1 - Rnd 15 - GODSENT - Bomb Plant - No
  • Map 1 - Rnd 15 - Complexity - Terrorists Killed - [ct]
  • Map 1 - 1st Half Winner - Complexity - [t]
  • Map 1 1st Half Score
  • Map 1 - Rnd 16 - First Kill - Complexity - [t]
  • Map 1 - Rnd 16 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 16 - Complexity - Counter-terrorists Killed - [t]
  • Map 1 - Rnd 16 - Race to 9 - Complexity - [t]
  • Map 1 - Rnd 17 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 17 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 17 - Complexity - Target Bombed - [t]
  • Map 1 - Rnd 18 - First Kill - Complexity - [t]
  • Map 1 - Rnd 18 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 18 - Complexity - Target Bombed - [t]
  • Map 1 - Rnd 19 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 19 - Complexity - Bomb Plant - No
  • Map 1 - Rnd 19 - GODSENT - Terrorists Killed - [ct]
  • Map 1 - Rnd 20 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 20 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 20 - Complexity - Target Bombed - [t]
  • Map 1 - Rnd 20 - Race to 12 - Complexity - [t]
  • Map 1 - Rnd 21 - First Kill - Complexity - [t]
  • Map 1 - Rnd 21 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 21 - Complexity - Target Bombed - [t]
  • Map 1 - Rnd 22 - First Kill - Complexity - [t]
  • Map 1 - Rnd 22 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 22 - Complexity - Counter-terrorists Killed - [t]
  • Map 1 - Rnd 23 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 23 - Complexity - Bomb Plant - No
  • Map 1 - Rnd 23 - GODSENT - Terrorists Killed - [ct]
  • Map 1 - Rnd 24 - First Kill - Complexity - [t]
  • Map 1 - Rnd 24 - Complexity - Bomb Plant - Yes
  • Map 1 - Rnd 24 - Complexity - Target Bombed - [t]
  • Map 1 - Rnd 24 - Race to 15 - Complexity - [t]
  • Map 1 - Rnd 25 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 25 - Complexity - Bomb Plant - No
  • Map 1 - Rnd 25 - GODSENT - Terrorists Killed - [ct]
  • Map 1 - Rnd 26 - First Kill - GODSENT - [ct]
  • Map 1 - Rnd 26 - Complexity - Bomb Plant - No
  • Map 1 - Rnd 26 - GODSENT - Terrorists Killed - [ct]
  • Map 1 - Rnd 27 - First Kill - Complexity - [t]
  • Map 1 - Rnd 27 - Complexity - Bomb Plant - No
  • Map 1 - Rnd 27 - Complexity - Counter-terrorists Killed - [t]
  • Map 1 - Winner - Complexity - [t]
  • Map 2 - Rnd 1 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 1 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 1 - Complexity - Counter-terrorists Killed - [t]
  • Map 2 - Rnd 2 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 2 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 2 - GODSENT - Bomb Defused - [ct]
  • Map 2 - Rnd 3 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 3 - Complexity - Bomb Plant - No
  • Map 2 - Rnd 3 - GODSENT - Terrorists Killed - [ct]
  • Map 2 - Rnd 4 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 4 - Complexity - Bomb Plant - No
  • Map 2 - Rnd 4 - GODSENT - Terrorists Killed - [ct]
  • Map 2 - Rnd 4 - Race to 3 - GODSENT - [ct]
  • Map 2 - Rnd 5 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 5 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 5 - GODSENT - Bomb Defused - [ct]
  • Map 2 - Rnd 6 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 6 - Complexity - Bomb Plant - No
  • Map 2 - Rnd 6 - GODSENT - Terrorists Killed - [ct]
  • Map 2 - Rnd 7 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 7 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 7 - Complexity - Counter-terrorists Killed - [t]
  • Map 2 - Rnd 8 - First Kill - Complexity - [t]
  • Map 2 - Rnd 8 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 8 - Complexity - Target Bombed - [t]
  • Map 2 - Rnd 9 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 9 - Complexity - Bomb Plant - No
  • Map 2 - Rnd 9 - GODSENT - Timed Out - [ct]
  • Map 2 - Rnd 9 - Race to 6 - GODSENT - [ct]
  • Map 2 - Rnd 10 - First Kill - Complexity - [t]
  • Map 2 - Rnd 10 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 10 - Complexity - Counter-terrorists Killed - [t]
  • Map 2 - Rnd 11 - First Kill - Complexity - [t]
  • Map 2 - Rnd 11 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 11 - Complexity - Counter-terrorists Killed - [t]
  • Map 2 - Rnd 12 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 12 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 12 - GODSENT - Bomb Defused - [ct]
  • Map 2 - Rnd 13 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 13 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 13 - GODSENT - Bomb Defused - [ct]
  • Map 2 - Rnd 14 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 14 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 14 - GODSENT - Bomb Defused - [ct]
  • Map 2 - Rnd 14 - Race to 9 - GODSENT - [ct]
  • Map 2 - Rnd 15 - First Kill - GODSENT - [ct]
  • Map 2 - Rnd 15 - Complexity - Bomb Plant - Yes
  • Map 2 - Rnd 15 - Complexity - Counter-terrorists Killed - [t]
  • Map 2 - 1st Half Winner - GODSENT - [t]
  • Map 2 1st Half Score
  • Map 2 - Rnd 16 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 16 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 16 - Complexity - Bomb Defused - [ct]
  • Map 2 - Rnd 17 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 17 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 17 - Complexity - Terrorists Killed - [ct]
  • Map 2 - Rnd 18 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 18 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 18 - Complexity - Terrorists Killed - [ct]
  • Map 2 - Rnd 19 - First Kill - GODSENT - [t]
  • Map 2 - Rnd 19 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 19 - Complexity - Bomb Defused - [ct]
  • Map 2 - Rnd 20 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 20 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 20 - Complexity - Terrorists Killed - [ct]
  • Map 2 - Rnd 21 - First Kill - GODSENT - [t]
  • Map 2 - Rnd 21 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 21 - Complexity - Timed Out - [ct]
  • Map 2 - Rnd 21 - Race to 12 - Complexity - [ct]
  • Map 2 - Rnd 22 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 22 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 22 - Complexity - Terrorists Killed - [ct]
  • Map 2 - Rnd 23 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 23 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 23 - Complexity - Bomb Defused - [ct]
  • Map 2 - Rnd 24 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 24 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 24 - Complexity - Bomb Defused - [ct]
  • Map 2 - Rnd 24 - Race to 15 - Complexity - [ct]
  • Map 2 - Rnd 25 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 25 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 25 - GODSENT - Counter-terrorists Killed - [t]
  • Map 2 - Rnd 26 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 26 - GODSENT - Bomb Plant - Yes
  • Map 2 - Rnd 26 - GODSENT - Target Bombed - [t]
  • Map 2 - Rnd 27 - First Kill - Complexity - [ct]
  • Map 2 - Rnd 27 - GODSENT - Bomb Plant - No
  • Map 2 - Rnd 27 - Complexity - Terrorists Killed - [ct]
  • Map 2 - Winner - Complexity - [ct]

Extra

  • Best of Sets: 3